Unreal Development Kit Game Programming with UnrealScript:Beginner's Guide
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Setting up a project

Now we have the programs, we need to start working on our own project, but where do we start? Looking back at the UDK directory structure, there are really only three folders we would need to create. The first would be our own folder in the UDKGame\Content directory to contain any assets our project needs. Any artists or animators on the project would put their files in that directory. The second would be a folder in UDKGame\Content\Maps for our project's levels. This keeps everything organized and separated from Epic's assets so we know what's ours. For programmers though, there is only one folder we really need to worry about.