Apple Motion 5 Cookbook
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Chapter 3. Making It Move with Behaviors

In this chapter, we will cover the following:

  • Applying a Fade In/Fade Out and Grow/Shrink behavior to a still
  • Customizing a Motion Path
  • Spinning and throwing a ball
  • Adding an Attractor and Attracted To behavior
  • Adding Edge Collision and Gravity behaviors to a ball
  • Creating Random Motion using the Randomize behavior
  • Stop, Wriggle, Rate, and Quantize
  • Using the Link behavior
  • An intro to Text behaviors
  • Writing on your shape's outline
  • Creating constant and variable speed changes
  • Holding and looping your animations