End to End GUI Development with Qt5
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Object hierarchy

Most real-world applications represent data in a hierarchical or relational manner, with the data rationalized into discrete objects. There is often a central "root" object, which parents several other child objects, either as singular objects or as a collection. Each discrete object has its own set of data items that can be any number of types. The key principles we want to cover are as listed:

  • A range of data types (string, integer, datetime) and an enumerated value
  • Object hierarchy
  • Multiple single child entities of the same type
  • Collections of entities

Balancing these goals with simplicity, the data diagram we will work toward is as follows:

The purpose of each of these models is described in the following table:

Another perfectly valid approach would be to aggregate the addresses into a collection, much like we have done with our contacts, but I want to demonstrate using the same type of object (Address) in multiple properties.

With the high-level design in place, we are now in a position to write our classes. However, before we start on our data entities, let’s take a look at the data items.