Hands-On Network Programming with C# and .NET Core
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Questions

  1. What is the definition of a network?
  2. What is the difference between a physical and logical topology?
  3. Which was the only network topology discussed in this chapter that is not exposed to a potential single point of failure?
  4. What are some of the physical devices that implement channels of communication on a network? What physical devices serve as nodes?
  5. What is the root namespace for the most common networking libraries and classes provided by .NET Core?
  6. Name at least four classes exposed by the System.Net namespace.
  7. What are the four other most commonly used namespaces provided by .NET Core for reliable and stable network programming?