Hands-On Game Development with WebAssembly
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About the reviewers

Prasad Annadata is a senior technologist with experience ranging from mainframes to cloud computing. His foray into game development started when he adopted classic minesweeper game to Unix. Recruited right out of college into a major consulting firm his career spawned consulting and major financial institutions. Prasad Annadata has been an author of several peer-reviewed papers on privacy and security, a professional technology reviewer for a chapter on Cyber Law in the book Chitty on Contracts: Hong Kong and a sole inventor of a B2B technology patent.

He has a bachelors and masters degrees in Computer Science and currently serves as an SVP in a major financial institution and his interests include cloud computing and cloud security.

I wish to thank the author, Rick Battagline, for thinking of me when it came to providing a technical review of this book. Also, I thank Packt Publishing for the opportunity.

Steve Tack is a software developer with 28 years of experience. Since the 1980s, he's enjoyed making computers do fun things, from programming simple games in BASIC on a Sinclair ZX81 to creating real-time 3D graphics on modern hardware.