OpenSceneGraph 3.0: Beginner's Guide
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What you need for this book

To use this book, you will need a graphics card with robust OpenGL support, with the latest OpenGL device driver from your graphics hardware vendor installed.

You will also need a working compiler that can transform C++source code into executable files. Some recommended ones include: .gcc, .mingw32, and Visual Studio. For Windows users, there is a free Visual Studio Express Edition for use (http://www.microsoft.com/express/Windows/). However, you should read the documentation in order to consider its limitations carefully.