Drawing the player and other sprites
Before we add the code to move the player and use all of our new sprites, let's draw them. We are doing it this way so that as we add code to update/change/move them, we will be able to see what is happening.
Add the following highlighted code to draw the four new sprites:
// Draw the tree
window.draw(spriteTree);
// Draw the player
window.draw(spritePlayer);
// Draw the axe
window.draw(spriteAxe);
// Draw the flying log
window.draw(spriteLog);
// Draw the gravestone
window.draw(spriteRIP);
// Draw the bee
window.draw(spriteBee);
The preceding code passes our four new sprites, one after the other, to the draw function.
Run the game and you will see our new sprites in the scene:
We are really close to a working game now. The next task is to write some code to allow the player to control what happens.